Thursday, April 24, 2014

WEBGL CHROME EXPERIMENTS the non fail USING MOZILLA FIREFOX BROWSER.

Actually my fire fox went running. not sure weather i got that right.
and below is my screen shot of the eye texture ray tractor in fire fox.


WEBGL CHROME EXPERIMENTS USING GOOGLE CHROME BROWSER.

HEY FOLKS, THESE I FOUND REALLY COOL. THE THREE DIMENSIONAL EYE.


THE HIGHLIGHTED TEXT AS FROM THE WEB SITE IS….THIS IS HANDS DOWN.
Shader main features:
* Texture raytracing to simulate cornea refractions
* Loads of parameters to customize the eye
* Cornea vertex displacement
* Normal maps
* Reflections
* Simple image based 'lighting'

AND THEN THE OCEAN…………..




AND THE HIGHLIGHTED TEXT…..
From the Author:
Ocean is a project providing a way to access easily to a realistic plane water effect. It can be used to render water in some situations like complete ocean or small surfaces of water in real

AND THEN CABBIBO……



AND THE HIGHLIGHTED TEXT……

From the Author:
Cabbibo is an online playground that includes activities such as creating art using your keyboard as an audio-visual instrument, flying through a music blog universe, and learning facts about fractals while creating songs. It uses Three.js and the Web Audio API in order to create a synesthetic sanctuary created for exploration!

FINALS #3 GROUP 3D BUILDING Project

HEY FOLKS, these are some of the many screen shots i was able to take during our fun time building project..
was quite an experience. and really liked the part where the whole team participated.















Thursday, April 3, 2014

FINALS #2 MONOCULAR DEPTHS.

Thus is a monocular depth of three poles being viewed at an angle but you can see the variation is size.



the following monocular depth is about the difference in sharpness considering the pictures on the wall, which get clearer the closer you get.


the following monocular depth is about lighting and shading. where by the closer wall is darker than the outside wall even if it is same material